SAVE THE PLATE
SAVE THE PLATE

Save The Plate

The one-stop app where you can find affordable meals and reduce your environmental foot print.

SaveThePlate is a mobile application where restaurants are able to connect with customers by selling meals at a reduced cost in the hopes of reducing their food waste. By doing so, restaurants owners will be able to salvage some of their lost income while preventing additional waste of food.

Roles

  • Lead UX/UI Designer
  • Front-End Developer

Contributions

  • User Research
  • Information Architecture
  • Wireframes
  • Prototyping
  • Promotional Materials
  • Design Systems

Tools

  • Figma
  • Adobe Creative Suite
  • Visual Studio Code
  • GitHub

Context

This mobile application was a course project where we had to come up with a solution for a problem in our community. Our lead developer, after working in the restaurant industry for years, came up with the idea of a mobile application to help reduce food waste in Vancouver, while helping restaurant owners. After having decided which problem we wanted to help with, we had to work in a team to design and build the solution. Over the course of 16 weeks, I worked closely with the lead developer to design SaveThePlate and develop the mobile application. We did weekly team meetings with multiple check-ins every week to make sure we were on track to be able to present our project in December 2021 in front of members of the technology industry.

Timeline

August 2021

  • Initial idea

September

  • Planning
  • Researching
  • Designing

October

  • Prototyping
  • Development
  • Initial testing

November

  • Development
  • Improvements

December

  • Final testing
  • Improvements
  • Presentation

Overview

Problems

  1. Amount of food waste yearly globally
  2. Prices of groceries and meals going up exponentially

Insights

Based on research and user surveys, we learned that most of our respondents were struggling trying to balance their budget while ordering healthy meals on food ordering apps. Our respondents also mentioned that food waste is a very important issue in their eyes.

Solution

SaveThePlate was designed as a solution to these issues. It would be a win-win situation for restaurant owners and customers. Owners would have the chance to at least cover the cost of groceries, while customers would get the option to get some meals at a reduced cost. These meals would be good to eat, most of them just being imperfect according to the order.

Research & Analysis
Ideation
Design Process
Validation
Final Prototype
Next Steps
Promotional Materials
Research & Analysis
Ideation
Design Process
Validation
Final Prototype
Next steps
promotional materials
01

Research & Analysis

Research

For this project, we started by identifying issues in our community. We brainstormed on ideas for applications that would provide a solution to one or multiple of these issues. After selecting our idea for SaveThePlate, we started with sending a questionnaire to identify our users and their needs for this application.

To better understand the user’s needs regarding the application and its use, we conducted two user surveys: one survey containing questions centered around customers and one other survey containing questions centered around restaurant owners/employees.

Customer Survey Responses

The survey centered around customers focuses on their preferences and usage of food delivery applications and our competitors. Through 19 questions, we were able to establish their pain points and must haves for our application.

80%

of our survey takers considered the issue of food waste important

50%

of our survey takers spend at least $30 per week on food delivery applications

50%

of our survey takers spend between 10 to 60 minutes per week on food delivery applications

100%

of our survey takers would use an application like SaveThePlate

2/3

of our survey takers mentioned that the prices of meals and the delivery fees are too high for their budget

Over 50%

of our survey takers mentioned that they liked the simple and easy to use interface of our competitors

Restaurant Survey Responses

The survey centered around restaurant staff focuses on their usage of food delivery applications, our competitors, and how they deal with food waste. Through 24 questions, we were able to establish their pain points and must haves for our application.

2/3

of our survey takers are currently partnered with food delivery apps

100%

of our survey takers said that unsold dishes are directly going to waste

100%

of our survey takers are looking for a solution to deal with food waste

$3000

on average is lost in revenue per month by our survey takers in their respective restaurant

100%

of our survey takers would use an application like SaveThePlate

2/3

of our survey takers mentioned that the app needs to be easy and simple to use to be worth their time

Analysis

After conducting our user surveys, we analyzed the data we gathered to identify our users, theirs needs and experiences with food delivery apps. We established our typical customer user and restaurant staff user. We were also able to establish their pain points and must haves for our application, SaveThePlate.

Meet Crystal May, our customer user

A document with the information for the persona, the customer user, that was established based on the research.

Meet John Iva, our restaurant Staff user

A document with the information for the persona, the restaurant staff user, that was established based on the research.
02

Ideation

After establishing who our users are, we started looking into the functionality of the app. We did a design sprint to understand the key features of the app and create user flows for customers and restaurant staff. We also created task models for both of our personas on how they would use the app, allowing us to visualize their process to achieve their goals.

Features

With a design sprint, we were able to identify the features that we wanted and needed for the app. We determined that we would have two similar interfaces with key differences depending on the user, either a customer or a restaurant staff.

An image of the all the features that were established for customers and restaurant users for the app.

User Flow

Following the key features for the app, we used flow charts to help us visualize these functions on each page. We were then able to understand how the user would navigate the app.

Customer User Flow

A user flow for the customer user of how they would achieve their goal while navigating the app.

Restaurant User Flow

A user flow for the restaurant staff user of how they would achieve their goal while navigating the app.

Task model

With the help of the user flow, we created two task models, one for each user. Based on one goal, we generated the process that each user would go through in the hopes of achieving this specific goal.

Customer User Goal: Find and claim an available food item to pick up later

A task model for the customer user of how they would achieve their goal while navigating the app.

Restaurant Staff User Goal: Create a food item that is available for customers to claim

A task model for the restaurant staff user of how they would achieve their goal while navigating the app.

First sketches

Having our research and ideation done, we started to create the first layout of what SaveThePlate would become. With my tablet, I sketched the screens and elements of what would make our app.

Wireframes

Having the user flows, the task models, and the sketches, we were able to create wireframes for our app. Without focusing on design elements, we were able to shift our attention to the information architecture and user flow. We were able to create an intuitive and minimalistic layout to help the user achieve their goal.

03

Design Process

Logo Design

Initial concept

An image of the initial concept of the logo.
An image of the elements that were put together for the final design of the logo.

Final Design

Logo for SaveThePlate

Styleguide

Typography

Aa
Raleway
Aa
Quicksand
H1 Raleway
36px
Heading One
Headings
H2 Quicksand
24px
Heading Two
Headings
H3 Raleway
20px
Heading Three
Headings
H4 Quicksand
20px
Heading Four
Buttons
H5 Raleway
16px
Heading Five
Headings
H6 Quicksand
14px
Heading Six
Buttons,
Subheaders
P Quicksand
14px
Paragraph Text
Body Text
Captions Quicksand
12px
Captions
Body Text

Color palette

Primary

Peach
#F3AE81
Raspberry
#E94168
Linear Gradient – Top to Bottom
Peach to Raspberry

Secondary

Salsa
#FF1A44
Berry
#FE4265
Salt
#FFFFFF
Pepper
#000000

Interactive elements

Menu Item
Full Width Button
< Back
Option 1 Small
Option 2 Small
Option 1 Large
Option 2 Large
45 minutes
45 minutes
+
500 m
500 m
Login

Iconography

04

Validation

Following our research and ideation process, we jumped into user testing. We conducted these testing sessions with our target audience to gather their thoughts on the design of SaveThePlate. We applied the changes that were pointed to us to create the best version that we could build for our app.

Navigation Bar

Some participants couldn't find the Account icon. It was previously located at the top of the page. We decided to add it to the navigation bar, with the other icons.

Order Confirmation

Initially, after confirming the order, the customer would be brought back to the Home page. Participants were confused regarding the status of their order, we then added a pop-up to let them know that their order was confirmed.

Items in cart

In our first iteration of the app, we didn't include any notification or sign of having items in the cart. Participants pointed that that it would be best to include the amount of items in the cart by the icon.

05

Final Prototype

With the brand design established and the user testing confirming our ideas, we built our high-fidelity prototype. We made sure the overall user experience was intuitive, as we wanted in the beginning. Below is the final prototype which showcases what the final result of SaveThePlate will look like once it is fully developed.

View prototype
07

Promotional Materials

In the context of this project, I also developed promotional materials for our presentation. I designed a brochure explaining what SaveThePlate was about. I also designed business cards that could be distributed to promote the app and make connections.

Brochure

A rendering of a brochure that was designer as part of the promotional materials for SaveThePlate

Business Cards

A rendering of the business card that was designed for SaveThePlate and its creators.